nix-scoutshonour/pkgs/digitalalovestory-bin/default.nix

67 lines
1.8 KiB
Nix

{ stdenv
, lib
, fetchzip
, steam-run
# , zlib
# , autoPatchelfHook
}:
# TODO: Shouldn't need the whole steam-run FHS env.
# Adding autoPatchelfHook and zlib lets it build and run,
# but pygame errors out with "error: No available video device".
# It may be more practical to just create a version built from source.
stdenv.mkDerivation rec {
pname = "digitalalovestory-bin";
version = "1.1";
src = fetchzip {
url = "https://www.scoutshonour.com/lilyofthevalley/digital-1.1.tar.bz2";
sha256 = "+7KcZ8dKts1AoKWNfHMKIt+w2fBFIAcnkuAtzSw49xk=";
};
# nativeBuildInputs = [
# autoPatchelfHook
# ];
buildInputs = [
steam-run
# zlib
];
sourceRoot = ".";
dontConfigure = true;
dontBuild = true;
installPhase = ''
runHook preInstall
# copy distributed files
mkdir -p $out/opt/Digital-linux-x86
cp -R source/* $out/opt/Digital-linux-x86
# patch paths in entrypoint
sed -i "s#\`dirname \\\\\\\"\$0\\\\\\\"\`#$out/opt/Digital-linux-x86#g" $out/opt/Digital-linux-x86/Digital.sh
sed -i "s#\''${0%\\.sh}#$out/opt/Digital-linux-x86/Digital#g" $out/opt/Digital-linux-x86/Digital.sh
sed -i "s#dir=.*#dir=$out/opt/Digital-linux-x86#g" $out/opt/Digital-linux-x86/Digital.sh
sed -i 's/base=.*/base=Digital.sh/g' $out/opt/Digital-linux-x86/Digital.sh
# wrap in steam-run
sed -i 's#exec#exec "${steam-run}/bin/steam-run"#g' $out/opt/Digital-linux-x86/Digital.sh
# link entrypoint to bin directory
mkdir -p $out/bin
ln -s $out/opt/Digital-linux-x86/Digital.sh $out/bin/Digital
runHook postInstall
'';
meta = with lib; {
homepage = "https://scoutshonour.com/digital/";
description = "Digital: A Love Story, a freeware game by Christine Love";
license = licenses.cc-by-nc-sa-30;
platforms = lists.intersectLists platforms.x86 platforms.linux;
};
}